Sunday, January 15, 2012

Keith Goes Painting Walkthrough

Here is a video of me completing Keith Goes Painting.  It's not a big game and doesn't take very long to complete, if you know what you are doing.

Saturday, March 26, 2011

Amiga Graphics

When I first started making games, I was at college doing a computing degree and trying to become a game designer. I dug out these old Amiga images for a bit of nostalgic reminiscing ^_^

Green alien, I remember painting all the gradients 1 pixel at a time.
Copied this image from an aliens comic, as I remember.
Some weird contraption I remember drawing while at college.
And you just must have a Discworld picture!
The Liberator from the mighty Sci-Fi Blakes 7".
Done in Hi-Res 16 colour mode... it looked better on my tele.
Drew this one in "overscan" mode so it filled the whole tv screen.
Loading screen for an Amiga game called "Escape"
All the sprites for the "Escape" game.
No demo would be complete without an unreadable font.
Logo for an Amiga coding group!
Another groups logo...
...and another.

Thursday, February 17, 2011

Chopalopta

Scans from designs of the mighty "Chopalopta" game. A Game where you pilot a space helicopter of the "Space Rescue Squirrels". On a perilous mission into an asteroid cluster which is fast approaching earth... ON A COLLISION COURSE!  You must save the earth from these asteroids and rescue as many of the scientists from the team sent to explore these asteroids.  Those poor poor scientists... will no one help them...

Sunday, May 9, 2010

Making an iPhone game

Working on making my own iPhone game. Been putting together a lot of code and utilities that I call my "Base Project" which should contain most of the functionality I would need for making most any game.

Decided to try converting a small game I made at the Dundee Jam called "Thrust and Shoot".

Ayhoo, here is a pic of the editor I've been putting together for the base project.

I've been using the wxWidgets library for the editor, which seems to be working quite nicely!

Sunday, April 26, 2009

Keith Goes Painting

Keith Goes Painting is a bouncey, squishy, splatty "arcade adventure" platform type game. I miss the term "arcade adventure", whatever happend to that term? There used to be loads of arcade adventure games on the old c64 and Amiga.

I wrote Keith Goes Painting in java because I wanted to learn the language, and having a good project to do is the best way to learn a new system I always think. I originally wrote KGP on the amiga, it was a flick screen affair then. Some of the graphics are taken from that original version which my mate and I created while we were at college long...long ago.

Anyhoo, here are the instructions from the old web page:


And here are some screen shots from the old web page:



Download Keith Goes Painting (20 meg).

Thrust and Shoot

Game I created for the Dundee Games Jam where you make a game in a day. I had always wanted to make a thrust type game so I didn't bother comming up with an idea based on the theme of the jam... just wanted to make thrust game... so there :P


Download Thrust and Shoot.

Etcha Breakout

Little prototype for a game based on breakout and etcha sketch type thing.


Download Etcha-Breakout